Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Suffered a deep tragedy. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Scout (Courier). |
2 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
29 |
Became a Merchant (Broker). |
3 |
30 |
Imperial trade restrictions force Madison Mcarthy out of business. |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Attacked by enemies that Madison Mcarthy easily defeat. |
4 |
34 |
Gain Enemy if Madison Mcarthy don't already have one. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
38 |
A police detective or rival criminal forces Madison Mcarthy to flee and vows to hunt Madison Mcarthy down. Gain an Enemy. |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |