Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Marion Jordan's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Imperial trade restrictions force Marion Jordan out of business. |
3 |
24 |
Became a Entertainer (Artist). |
3 |
28 |
Marion Jordan is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
29 |
Attacked by enemies that Marion Jordan easily defeat. |
4 |
29 |
Gain Enemy if Marion Jordan don't already have one. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Marion Jordan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Marion Jordan is caught in the periphery of a scandal. |
6 |
37 |
Demoted to Believer (Holy Warrior) rank -1. |