Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Mark Frazier's actions. The ship suffers severe damage and Mark Frazier is blamed for the disaster. Mark Frazier is court - martialled and discharged. |
2 |
21 |
Became a Scholar (Field Researcher). |
2 |
23 |
A rival researcher blackens Mark Frazier's name or steals Mark Frazier's research. Gain a Rival. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Scientist (Scholar). |
3 |
25 |
Continued as Scholar (Field Researcher). |
3 |
28 |
Make a breakthrough in Mark Frazier's field. |
3 |
29 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
29 |
Voluntarily left Field Researcher |
4 |
29 |
Failed to qualify for Corporate Agent (Agent). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
32 |
A new romantic starts. Gain an Ally. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Mark Frazier come into conflict with a splinter group Mark Frazier's own religion which maintains Mark Frazier's version is the wrong one. Gain 2 Rivals. |
7 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
41 |
Retired at age 41. |