Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Spend several years jumping from world to world in Matt Day's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
When dealing with an alien race, Matt Day have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Courier) with previous rank. |
4 |
31 |
Spend several years jumping from world to world in Matt Day's scout ship. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Matt Day inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
41 |
Attacked by enemies and injured. |
6 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
41 |
Gain Enemy if Matt Day don't already have one. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |