Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Matt Scott is rewarded for Matt Scott's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Matt Scott aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Established a network of contacts. Gain 2 contacts. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Voluntarily left Law Enforcement |
4 |
28 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Good fortune |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Matt Scott come into conflict with a splinter group Matt Scott's own religion which maintains Matt Scott's version is the wrong one. Gain 3 Rivals. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Matt Scott's Contacts or Allies betrays Matt Scott, ending Matt Scott's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
37 |
Matt Scott is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |