Matthew Byrd  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 42 M 6 (0) 5 (-1) 6 (0) 11 (1) 9 (1) 12 (2)656B9C
Follower
 
Skills
Animals 0
Athletics (Endurance) 1
Carouse 0
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (Life Support) 1
Flyer 0
Heavy Weapons (Artillery) 1
Investigate 0
Jack-of-All-Trades 2
Language (Galanglic (3rd Imperium)) 1
Medic 1
Profession (Worker/Polymers) 1
Recon 0
Science (Social Sciences/History) 1
Seafarer 0
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler33
Drifter Barbarian 01
Scholar Field Researcher 22
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Good fortune
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 Matthew Byrd gain experience in a technical field as a computer operator or surveyor.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 28 Matthew Byrd learn something Matthew Byrd should not have – a corporate secret, a political scandal – which Matthew Byrd can profit from illegally.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Voluntarily left Colonist
4 30 Failed to qualify for Merchant Academy.
4 30 Became a Drifter (Barbarian).
4 34 Betrayed by a friend. One of Matthew Byrd's Contacts or Allies betrays Matthew Byrd, ending Matthew Byrd's career. That Contact or Ally becomes a Rival or Enemy.
5 34 Became a Scholar (Field Researcher).
5 35 Advanced training in a specialist field.
5 38 Promoted to Scholar (Field Researcher) rank 1.
6 38 Attempted to change assignments.
6 38 Failed to qualify for Scientist (Scholar).
6 38 Continued as Scholar (Field Researcher).
6 41 Advanced training in a specialist field.
6 42 Promoted to Scholar (Field Researcher) rank 2.
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