Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
19 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
22 |
Mattie Hunniford refused an offer of inducements to betray Mattie Hunniford's faith. Gain 5 enemies. |
3 |
23 |
Continued as Believer (Mainstream Believer). |
3 |
26 |
Birth or Death involving a family member or close friend. |
3 |
27 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
27 |
Continued as Believer (Mainstream Believer). |
4 |
30 |
Mattie Hunniford secretly provide religious rites for a dying leader or noble, although they do not share Mattie Hunniford's faith. Gain an Ally in the family and a Rival who disagrees with Mattie Hunniford's choice. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Free Trader (Merchant). |
5 |
31 |
Became a Drifter (Wanderer). |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |