Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong; May Fergusson and several others are captured and mistreated by the enemy. Gain May Fergusson's jailer as an Enemy. |
2 |
21 |
Became a Rogue (Thief). |
2 |
22 |
Involved in a gambling ring. |
2 |
25 |
Promoted to Rogue (Thief) rank 1. |
3 |
25 |
Continued as Rogue (Thief). |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
3 |
29 |
Promoted to Rogue (Thief) rank 2. |
4 |
29 |
Continued as Rogue (Thief). |
4 |
32 |
Moved to a new world. |
4 |
33 |
Promoted to Rogue (Thief) rank 3. |
5 |
33 |
Voluntarily left Thief |
5 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
37 |
May Fergusson is blamed for an accident that causes the death of several crew members. May Fergusson's guilt drives May Fergusson to excel. |
6 |
37 |
Failed to qualify for Surveyor (Scout). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Courier (Scout). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
39 |
May Fergusson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |