Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Maynard Pinkerton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
23 |
Attempt at commissioned failed. |
3 |
23 |
Voluntarily left Line/Crew |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
25 |
Spend several years jumping from world to world in Maynard Pinkerton's scout ship. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
30 |
Scarred. Owe 5,000 for medical bills. |
5 |
30 |
Failed to qualify for Corporate Agent (Agent). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Failed to qualify for Worker (Citizen). |
6 |
31 |
Continued as Drifter (Scavenger). |
6 |
35 |
Betrayed by a friend. One of Maynard Pinkerton's Contacts or Allies betrays Maynard Pinkerton, ending Maynard Pinkerton's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
Maynard Pinkerton retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |