Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Melville Hotty's Contacts or Allies betrays Melville Hotty, ending Melville Hotty's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
27 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Returned to Drifter (Barbarian). |
4 |
29 |
Betrayed by a friend. One of Melville Hotty's Contacts or Allies betrays Melville Hotty, ending Melville Hotty's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Switched to Marine (Ground Assault) with previous rank. |
5 |
31 |
On the front lines of a planetary assault and occupation. |
5 |
33 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
6 |
33 |
Continued as Marine (Ground Assault). |
6 |
34 |
A mission goes wrong and Melville Hotty is stranded behind enemy lines. Ejected from the service. |
7 |
34 |
Switched to Drifter (Wanderer). |
7 |
35 |
Drafted into Law Enforcement |
7 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
40 |
Established a network of contacts. Gain 3 contacts. |