Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Merle Mcdonalid left the community. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
32 |
A job goes wrong, forcing Merle Mcdonalid to flee off-planet. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Merle Mcdonalid is chosen to represent Merle Mcdonalid's faith in a vid show or other highly public forum. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Merle Mcdonalid come into conflict with a splinter group Merle Mcdonalid's own religion which maintains Merle Mcdonalid's version is the wrong one. Gain 1 Rivals. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Embroiled in legal trouble. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |