Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
24 |
Agreed to perform research that goes against Merlin Ornery's conscience. Gain 2 Enemies. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Field Researcher (Scholar). |
3 |
24 |
Continued as Scholar (Scientist). |
3 |
26 |
Assigned to work on a secret project for a patron or organisation. |
4 |
28 |
Voluntarily left Scientist |
4 |
28 |
Became a Entertainer (Performer). |
4 |
30 |
One of Merlin Ornery's pieces of art is stolen, and the investigation brings Merlin Ornery into the criminal underworld. |
4 |
32 |
Promoted to Entertainer (Performer) rank 1. |
5 |
32 |
Continued as Entertainer (Performer). |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
36 |
Promoted to Entertainer (Performer) rank 2. |
6 |
36 |
Voluntarily left Performer |
6 |
36 |
Failed to qualify for Corporate Agent (Agent). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Marine (Marine Support) with the new title Marine. |
6 |
38 |
A mission goes disastrously wrong due to Merlin Ornery's commander’s error or incompetence, but Merlin Ornery survive. |
6 |
38 |
Cover for the commander and gain an Ally. |
6 |
40 |
Attempt at commissioned failed. |