Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Mike Halpine far from home. |
3 |
25 |
Failed to qualify for Ground Assault (Marine). |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Mike Halpine's Contacts or Allies betrays Mike Halpine, ending Mike Halpine's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Failed to qualify for Broker (Merchant). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
34 |
Vessel participates in a diplomatic mission. |
5 |
34 |
Gain a contact. |
5 |
36 |
Attempt at commissioned failed. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Flight (Navy). |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
37 |
Mike Halpine foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
40 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |