Able Spacehand Mitchel Xavier  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 42 M 4 (-1) 10 (1) 2 (-2) 8 (0) 10 (1) 9 (1)4A28A9
Egotistical, Altruistic
 
Skills
Admin 1
Astrogation 1
Athletics 0
Broker 1
Drive 0
Electronics 0
Gambler 1
Gun Combat 0
Gunner (Ortillery) 1
Gunner (Screen) 1
Mechanic 1
Melee 0
Persuade 1
Stealth 0
Steward 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 24
Navy Line/Crew Able Spacehand12
 
Name Type Affinity Enmity Power Influence Species
Fredrick Fuller Contact 1 1 1 3 Darmine (M/34)
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 Promoted to Merchant (Broker) rank 1.
2 22 Continued as Merchant (Broker).
2 24 Embroiled in legal trouble.
3 26 Continued as Merchant (Broker).
3 27 Amnesia.
4 30 Continued as Merchant (Broker).
4 31 Make an unexpected connection outside Mitchel Xavier's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Broker) rank 2.
5 34 Voluntarily left Broker
5 34 Failed to qualify for Intelligence (Agent).
5 34 Submitted to the draft.
5 34 Became a Navy (Line/Crew) with the new title Crewman.
5 35 Commanding officer takes an interest in Mitchel Xavier's career.
5 38 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
6 38 Continued as Navy (Line/Crew).
6 41 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
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