Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Study Diplomat as a hobby. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
22 |
Betrayed by a friend. One of Mitchell Bates's Contacts or Allies betrays Mitchell Bates, ending Mitchell Bates's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
26 |
Voluntarily left Merchant Marine |
4 |
26 |
Failed to qualify for Ground Assault (Marine). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Navy (Flight) with the new title Crewman. |
4 |
29 |
Mitchell Bates is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
29 |
Failed to qualify for Journalist (Entertainer). |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Switched to Merchant (Free Trader). |
6 |
34 |
Find Ancient Technology. |
6 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
35 |
Continued as Merchant (Free Trader). |
7 |
36 |
A good deal ensures Mitchell Bates is living the high life for a few years. |