Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Scout (Explorer). |
2 |
22 |
Morgan Henry have no idea what happened to Morgan Henry – they found Morgan Henry's ship drifting on the fringes of friendly space. |
3 |
22 |
Failed to qualify for Artist (Entertainer). |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
23 |
Find valuable salvage. |
3 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Morgan Henry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Failed to qualify for Worker (Citizen). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
39 |
Offered job by a patron. Now owe him a favor. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 1. |