Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Rogue (Thief). |
2 |
25 |
Involved in a feud with a rival criminal organization. |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
33 |
Morgan Meredeth commit a legendary crime. |
4 |
34 |
Promoted to Rogue (Thief) rank 2. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
37 |
Involved in the planning of an impressive heist. |
5 |
38 |
Promoted to Rogue (Thief) rank 3. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
40 |
Involved in a feud with a rival criminal organization. |
6 |
42 |
Promoted to Rogue (Thief) rank 4. |