Nathaniel Chapman  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 42 M 2 (-2) 12 (2) 11 (1) 9 (1) 4 (-1) 4 (-1)2CB944
Deliberate, Hobbyist
 
Skills
Admin 0
Advocate 1
Animals (Handling) 1
Broker 0
Carouse 0
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Leadership 0
Melee (Striking) 1
Persuade 0
Profession (Worker/Civil Engineering) 0
Streetwise 0
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Drifter Barbarian 01
Citizen Colonist 12
 
EducationGraduated
Merchant Academy Failed
 
Term Age History
1 18 Became a Citizen (Corporate).
1 22 Nathaniel Chapman gain experience in a technical field as a computer operator or surveyor.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 26 Nearly killed. Owe 17,500 for medical bills.
3 26 Failed to qualify for Line/Crew (Navy).
3 26 Became a Drifter (Barbarian).
3 27 Offered job by a patron. Now owe him a favor.
4 30 Switched to Citizen (Colonist).
4 31 Nathaniel Chapman is rewarded for Nathaniel Chapman's diligence or cunning.
4 34 Promoted to Citizen (Colonist) rank 1.
5 34 Continued as Citizen (Colonist).
5 37 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
6 37 Entered Merchant Academy with the Business curriculum.
6 38 Study Profession (Worker/Civil Engineering) as a hobby.
6 39 Dropped out of the merchant academy.
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