Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Rogue (Thief). |
4 |
32 |
A job goes wrong, forcing Ned Brownhill to flee off-planet. |
5 |
32 |
Became a Scout (Surveyor). |
5 |
35 |
Ned Brownhill discover a world, item or information of worth to the Imperium. |
5 |
36 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
38 |
Ned Brownhill's ship is damaged, and Ned Brownhill have to hitch-hike Ned Brownhill's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 3 Contacts. Gain 2 Enemies. |
7 |
38 |
Returned to Rogue (Thief). |
7 |
40 |
Moved to a new world. |
7 |
42 |
Promoted to Rogue (Thief) rank 1. |