Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Newell Meyer's actions. The ship suffers severe damage and Newell Meyer is blamed for the disaster. Newell Meyer is court - martialled and discharged. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
During a battle, defeat or victory depends on Newell Meyer's actions. The ship suffers severe damage and Newell Meyer is blamed for the disaster. Newell Meyer is court - martialled and discharged. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
25 |
Nearly killed. Owe 22,500 for medical bills. |
4 |
25 |
Failed to qualify for Flight (Navy). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Scout (Explorer). |
4 |
26 |
Newell Meyer have no idea what happened to Newell Meyer – they found Newell Meyer's ship drifting on the fringes of friendly space. |
5 |
26 |
Failed to qualify for Broker (Merchant). |
5 |
26 |
Became a Drifter (Scavenger). |
5 |
30 |
Newell Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
30 |
Switched to Merchant (Broker). |
6 |
34 |
Promoted to Merchant (Broker) rank 1. |
7 |
34 |
Continued as Merchant (Broker). |
7 |
37 |
Embroiled in legal trouble. |
7 |
38 |
Promoted to Merchant (Broker) rank 2. |
8 |
38 |
Voluntarily left Broker |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Newell Meyer is chosen to represent Newell Meyer's faith in a vid show or other highly public forum. |
8 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |