Newman Marsden  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 42 M 5 (-1) 6 (0) 10 (1) 5 (-1) 13 (2) 5 (-1)56A5D5
Obedient
 
Skills
Admin 0
Broker 0
Drive (Walker) 1
Electronics (Comms) 1
Engineer (J-drive) 1
Flyer 0
Jack-of-All-Trades 1
Persuade 0
Profession (Worker/Polymers) 1
Science (Social Sciences/Archaeology) 2
Science (Social Sciences/Belief) 1
Science (Social Sciences/Philosophy) 1
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Believer Holy Warrior Hopeful01
Drifter Wanderer 12
Citizen Worker 11
 
EducationGraduated
University Graduated
 
Term Age History
1 18 Entered University.
1 22 Widely recognized.
1 22 Graduated.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 25 A series of bad deals and decisions force Newman Marsden into bankruptcy. Newman Marsden salvages what Newman Marsden can.
3 25 Became a Believer (Holy Warrior) with the new title Hopeful.
3 27 Opponents of Newman Marsden's belief system ambush Newman Marsden.
3 27 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 27 Returned to Merchant (Merchant Marine).
5 31 Voluntarily left Merchant Marine
5 31 Failed to qualify for Enforcer (Rogue).
5 31 Became a Drifter (Wanderer).
5 35 Promoted to Drifter (Wanderer) rank 1.
6 35 Continued as Drifter (Wanderer).
6 37 Newman Marsden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 37 Became a Citizen (Worker).
7 40 Spent time maintaining and using heavy vehicles.
7 41 Promoted to Citizen (Worker) rank 1.
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