Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Nolan Neal far from home. |
2 |
21 |
Failed to qualify for Infantry (Army). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Nolan Neal do not know what happened to Nolan Neal. There is a gap in Nolan Neal's memory. |
4 |
26 |
Failed to qualify for Performer (Entertainer). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
29 |
Nearly killed. Owe 30,000 for medical bills. |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
37 |
Smuggle illegal items onto a planet. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Voluntarily left Free Trader |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
40 |
Nolan Neal run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |