Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Norbert Henry's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Betrayed by a friend. One of Norbert Henry's Contacts or Allies betrays Norbert Henry, ending Norbert Henry's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Norbert Henry's work ends up coming home with Norbert Henry, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Failed to qualify for Worker (Citizen). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Make an unexpected connection outside Norbert Henry's normal circles. Gain a Contact. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
36 |
Switched to Merchant (Free Trader). |
7 |
37 |
A good deal ensures Norbert Henry is living the high life for a few years. |
7 |
40 |
Promoted to Merchant (Free Trader) rank 1. |