Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Oa-Daaar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scout (Explorer). |
2 |
23 |
Oa-Daaar inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
27 |
Join a social movement. |
3 |
27 |
Dropped out of the merchant academy. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Courier) with previous rank. |
4 |
30 |
When dealing with an alien race, Oa-Daaar botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
34 |
Psychologically damaged by Oa-Daaar's time in the scouts. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
36 |
Oa-Daaar's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
36 |
Failed to qualify for Artist (Entertainer). |
7 |
36 |
Returned to Drifter (Scavenger). |
7 |
39 |
Betrayed by a friend. One of Oa-Daaar's Contacts or Allies betrays Oa-Daaar, ending Oa-Daaar's career. That Contact or Ally becomes a Rival or Enemy. |