Obeweab  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 42 M 2 (-2) 5 (-1) 2 (-2) 5 (-1) 9 (1) 7 (0)252597
Holy, Overgrown nails, Stimulating
 
Skills
Animals 0
Astrogation 1
Athletics 0
Drive 0
Electronics (Remote Ops) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Navigation 0
Pilot 0
Profession (Worker/Civil Engineering) 1
Profession (Sports/Motorsports) 1
Recon 0
Seafarer 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Merchant Merchant Marine Crewman01
Drifter Scavenger 12
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Ta-da Askewe Contact 2 0 4 1 Bwap (F/28)
Relationship becomes more moderate. Ally becomes a contact.
Awa-keb Enemy 0 2 4 2 Bwap (F/26)
An incident occured.
Pea-Da Ebsa-pe-ke Enemy 0 0 0 1 Bwap (M/68)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 Become leader in social movement.
1 19 Gain an Ally and an Enemy.
1 27 Left the colonies.
2 27 Became a Scout (Surveyor).
2 29 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 29 Became a Merchant (Merchant Marine) with the new title Crewman.
3 31 Obeweab's ship or starport is destroyed by criminals. Gain them as an Enemy.
4 31 Became a Drifter (Scavenger).
4 33 Find an Alien Artifact.
4 35 Promoted to Drifter (Scavenger) rank 1.
5 35 Continued as Drifter (Scavenger).
5 37 Gained a contact.
5 39 Forced to muster out.
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