Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Scout (Surveyor). |
2 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
31 |
Obeweab's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
31 |
Became a Drifter (Scavenger). |
4 |
33 |
Find an Alien Artifact. |
4 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
35 |
Continued as Drifter (Scavenger). |
5 |
37 |
Gained a contact. |
5 |
39 |
Forced to muster out. |