Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Oliver McNab's scout ship is one of the first on the scene to rescue the survivors of a disaster but Oliver McNab fail to help. Gain an Enemy. |
1 |
19 |
Oliver McNab's ship is damaged, and Oliver McNab have to hitch-hike Oliver McNab's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 4 Contacts. Gain 1 Enemies. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Oliver McNab do not know what happened to Oliver McNab. There is a gap in Oliver McNab's memory. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Oliver McNab retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
27 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
27 |
Voluntarily left Holy Warrior |
4 |
27 |
Failed to qualify for Physician (Scholar). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Oliver McNab's Contacts or Allies betrays Oliver McNab, ending Oliver McNab's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Spend time with an alien race. Gain a contact. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
41 |
Spend time with an alien race. Gain a contact. |