Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
An expedition or voyage goes wrong, leaving Omar Curtis stranded in the wilderness. |
2 |
20 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
24 |
Omar Curtis manipulate and charm Omar Curtis's way through high society. Gain a Rival and an Ally. |
2 |
24 |
Promoted to Noble (Dilettante) rank 1. |
3 |
24 |
Continued as Noble (Dilettante). |
3 |
25 |
Become deeply involved in politics on Omar Curtis's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Scout (Explorer). |
4 |
32 |
Omar Curtis's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
33 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 2. |