Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Injured. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Psychologically damaged by Omer Welter's time in the scouts. |
3 |
21 |
Became a Merchant (Broker). |
3 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
25 |
Promoted to Merchant (Broker) rank 1. |
4 |
25 |
Continued as Merchant (Broker). |
4 |
26 |
Omer Welter's business or ship thrives. |
4 |
29 |
Promoted to Merchant (Broker) rank 2. |
5 |
29 |
Continued as Merchant (Broker). |
5 |
33 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
33 |
Continued as Merchant (Broker). |
6 |
36 |
Nearly killed. Fully recovered. |
7 |
36 |
Became a Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Omer Welter's Contacts or Allies betrays Omer Welter, ending Omer Welter's career. That Contact or Ally becomes a Rival or Enemy. |