Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Ora Aekhkhaekllue far from home. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Good fortune |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Make an unexpected connection outside Ora Aekhkhaekllue's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Imperial trade restrictions force Ora Aekhkhaekllue out of business. |
5 |
33 |
Became a Rogue (Enforcer). |
5 |
34 |
Involved in a feud with a rival criminal organization. |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
37 |
Continued as Rogue (Enforcer). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Rogue (Enforcer) rank 1. |