Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Oscar Head's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Oscar Head's ship is damaged, and Oscar Head have to hitch-hike Oscar Head's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 4 Contacts. Gain 2 Enemies. |
3 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
29 |
Continued as Believer (Mainstream Believer). |
4 |
30 |
Opponents of Oscar Head's belief system ambush Oscar Head. |
4 |
30 |
Severely injured. Owe 25,000 for medical bills. |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
31 |
Failed to qualify for Broker (Merchant). |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
32 |
Find valuable salvage. |
6 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
39 |
Survived a risky adventure but gained nothing. |
7 |
39 |
Promoted to Drifter (Wanderer) rank 2. |