Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Find Ancient Technology. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Otho Gibson's ship is damaged, and Otho Gibson have to hitch-hike Otho Gibson's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 4 Contacts. Gain 2 Enemies. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
37 |
Make an unexpected connection outside Otho Gibson's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 2. |