Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Rewarded for a successful mission. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Otis Castillo's work ends up coming home with Otis Castillo, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
Vessel participates in a notable military engagement. |
4 |
30 |
Forced to continue current assignment |
4 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
30 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
Otis Castillo is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
32 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
36 |
Otis Castillo's work ends up coming home with Otis Castillo, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
36 |
Became a Scout (Explorer). |
7 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
40 |
Forced to continue current assignment. |
7 |
40 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |