Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Uncover a major conspiracy against Palmer Read's employers. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Lost eye or limb. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Palmer Read's Contacts or Allies betrays Palmer Read, ending Palmer Read's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Scholar (Scientist). |
4 |
25 |
Refuse to join a cheat in some fashion. |
4 |
28 |
Promoted to Scholar (Scientist) rank 1. |
5 |
28 |
Continued as Scholar (Scientist). |
5 |
29 |
Make a breakthrough in Palmer Read's field. |
5 |
32 |
Promoted to Scholar (Scientist) rank 2. |
6 |
32 |
Continued as Scholar (Scientist). |
6 |
36 |
Win a prestigious prize for Palmer Read's work. |
7 |
36 |
Voluntarily left Scientist |
7 |
36 |
Became a Rogue (Thief). |
7 |
37 |
A crime lord considers Palmer Read his protégé. |
7 |
40 |
Promoted to Rogue (Thief) rank 1. |