Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Palmer Turner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Cavalry (Army). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Given advanced training in a specialist field |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Gained a contact. |
4 |
29 |
Voluntarily left Merchant Marine |
4 |
29 |
Failed to qualify for Infantry (Army). |
4 |
29 |
Switched to Drifter (Wanderer). |
4 |
33 |
Attempted a risky adventure and was injured. |
4 |
33 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Spend time with an alien race. Gain a contact. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Palmer Turner do not know what happened to Palmer Turner. There is a gap in Palmer Turner's memory. |