Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Park Sullivan is caught in the periphery of a scandal. |
2 |
24 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
3 |
25 |
Continued as Believer (Missionary/Humanitarian). |
3 |
26 |
Park Sullivan accepted an offer of inducements to betray Park Sullivan's faith. Gain 0 in cash. |
4 |
29 |
Failed to qualify for Scientist (Scholar). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
30 |
Injured. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
31 |
Park Sullivan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Failed to qualify for Performer (Entertainer). |
6 |
31 |
Switched to Drifter (Wanderer). |
6 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
33 |
Returned to Believer (Missionary/Humanitarian). |
7 |
36 |
Park Sullivan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
38 |
Park Sullivan retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |