Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Prince Jack spend a great deal of time on the fringes of Charted Space. |
1 |
21 |
Prince Jack have no idea what happened to Prince Jack – they found Prince Jack's ship drifting on the fringes of friendly space. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Make an unexpected connection outside Prince Jack's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A sudden war destroys Prince Jack's trade routes and contacts, forcing Prince Jack to flee that region of space. |
5 |
35 |
Gain rebels as Enemy |
6 |
35 |
Returned to Scout (Courier). |
6 |
37 |
Prince Jack's ship is damaged, and Prince Jack have to hitch-hike Prince Jack's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 4 Contacts. Gain 2 Enemies. |
7 |
37 |
Switched to Merchant (Broker). |
7 |
39 |
A good deal ensures Prince Jack is living the high life for a few years. |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |