Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Imperial trade restrictions force Raleigh Connell out of business. |
3 |
25 |
Became a Scout (Courier). |
3 |
29 |
Spend several years jumping from world to world in Raleigh Connell's scout ship. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
32 |
Raleigh Connell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Raleigh Connell's Contacts or Allies betrays Raleigh Connell, ending Raleigh Connell's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Returned to Merchant (Merchant Marine). |
6 |
38 |
A series of bad deals and decisions force Raleigh Connell into bankruptcy. Raleigh Connell salvages what Raleigh Connell can. |
7 |
38 |
Became a Citizen (Worker). |
7 |
41 |
Raleigh Connell is rewarded for Raleigh Connell's diligence or cunning. |
7 |
42 |
Promoted to Citizen (Worker) rank 1. |