Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
A series of bad deals and decisions force Randy Graham into bankruptcy. Randy Graham salvages what Randy Graham can. |
3 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
23 |
A mission goes wrong; Randy Graham and several others are captured and mistreated by the enemy. Gain Randy Graham's jailer as an Enemy. |
4 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
24 |
Randy Graham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
27 |
Continued as Believer (Mainstream Believer). |
5 |
30 |
Randy Graham is sent to a new community or parish to preach The Word among the poor. |
5 |
31 |
Forced to muster out. |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
35 |
Attacked by enemies and injured. |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Gain Enemy if Randy Graham don't already have one. |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |