Randy Nelson  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 42 M 6 (0) 10 (1) 10 (1) 9 (1) 11 (1) 8 (0)6AA9B8
Rich
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Slug) 1
Language 0
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Profession (Colonist) 0
Recon 1
Stealth 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Citizen Colonist 12
Rogue Thief 12
 
Name Type Affinity Enmity Power Influence Species
Merle Mulvahil Ally 1 0 3 0 Halka (F/46)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 21 Find Ancient Technology.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 25 Survived a risky adventure but gained nothing.
2 26 Forced to muster out.
3 26 Became a Citizen (Colonist).
3 29 Randy Nelson's business expands, Randy Nelson's corporation grows, or the colony thrives.
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Continued as Citizen (Colonist).
4 31 Hard times caused by a lack of interstellar trade costs Randy Nelson Randy Nelson's job.
5 31 Became a Rogue (Thief).
5 34 Randy Nelson spend months in the dangerous criminal underworld.
5 35 Forced to continue current assignment.
5 35 Promoted to Rogue (Thief) rank 1.
6 35 Continued as Rogue (Thief).
6 37 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
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