Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Reid Barrett spend months in the dangerous criminal underworld. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Betrayed by a friend. One of Reid Barrett's Contacts or Allies betrays Reid Barrett, ending Reid Barrett's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Amnesia. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Reid Barrett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Reid Barrett is chosen to represent Reid Barrett's faith in a vid show or other highly public forum. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
34 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Opponents of Reid Barrett's belief system ambush Reid Barrett. |
6 |
37 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
7 |
37 |
Became a Scout (Courier). |
7 |
40 |
Reid Barrett have no idea what happened to Reid Barrett – they found Reid Barrett's ship drifting on the fringes of friendly space. |