Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Lost eye or limb. Fully recovered. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Make an unexpected connection outside Reuben Hansen's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
26 |
Became a Scholar (Field Researcher). |
4 |
27 |
Entangled in a bureaucratic or legal morass that distracts Reuben Hansen from Reuben Hansen's work. |
4 |
30 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
30 |
Continued as Scholar (Field Researcher). |
5 |
33 |
Good fortune |
5 |
34 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Continued as Scholar (Field Researcher). |
6 |
37 |
Make a breakthrough in Reuben Hansen's field. |
6 |
38 |
Promoted to Scholar (Field Researcher) rank 3. |
7 |
38 |
Continued as Scholar (Field Researcher). |
7 |
42 |
Caught cheating in some fashion, advancing Reuben Hansen's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
42 |
An expedition or voyage goes wrong, leaving Reuben Hansen stranded in the wilderness. |
7 |
42 |
Gain an Enemy |
7 |
42 |
Promoted to Scholar (Field Researcher) rank 4. |