Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A series of bad deals and decisions force Rex Bell into bankruptcy. Rex Bell salvages what Rex Bell can. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
Political upheaval strikes Rex Bell's homeworld, and Rex Bell is caught up in the revolution. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Voluntarily left Colonist |
4 |
27 |
Failed to qualify for Broker (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
A sudden war destroys Rex Bell's trade routes and contacts, forcing Rex Bell to flee that region of space. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
37 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Rex Bell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |