Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Psychologically damaged by Roberto Washington's time in the scouts. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
24 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
24 |
Continued as Scholar (Field Researcher). |
3 |
26 |
A disaster leaves several injured, and others blame Roberto Washington, forcing Roberto Washington to leave Roberto Washington's career. Gain a Rival. |
3 |
26 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
26 |
Failed to qualify for Merchant Academy. |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
29 |
Find valuable salvage. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
31 |
Roberto Washington do not know what happened to Roberto Washington. There is a gap in Roberto Washington's memory. |
6 |
31 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Marine (Ground Assault) with the new title Marine. |
6 |
33 |
A mission goes wrong; Roberto Washington and several others are captured and mistreated by the enemy. Gain Roberto Washington's jailer as an Enemy. |
7 |
33 |
Failed to qualify for Physician (Scholar). |
7 |
33 |
Switched to Drifter (Scavenger). |
7 |
34 |
Attacked by enemies and injured. |
7 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
34 |
Gain Enemy if Roberto Washington don't already have one. |
8 |
37 |
Continued as Drifter (Scavenger). |
8 |
40 |
Find valuable salvage. |
8 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
41 |
Retired at age 41. |