Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Good fortune |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Attacked by enemies that Rowland Edward easily defeat. |
2 |
26 |
Gain Enemy if Rowland Edward don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Accused of a crime |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
32 |
Defeated a prison gang. Gain an Enemy. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
37 |
The warden takes an interest in Rowland Edward's case. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Returned to Drifter (Wanderer). |
6 |
42 |
Offered job by a patron. Now owe him a favor. |