Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Royce Remmington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Good fortune |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Victim of a crime |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Flight (Navy). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
32 |
Royce Remmington is rewarded for Royce Remmington's diligence or cunning. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
37 |
Became a Scout (Surveyor). |
6 |
38 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
38 |
Returned to Drifter (Barbarian). |
7 |
39 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
42 |
Promoted to Drifter (Barbarian) rank 1. |