Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Ruel Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Citizen (Worker). |
3 |
27 |
Ruel Bluit learn something Ruel Bluit should not have – a corporate secret, a political scandal – which Ruel Bluit can profit from illegally. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
29 |
Gained a contact. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Ruel Bluit Ruel Bluit's job. |
5 |
36 |
Promoted to Citizen (Worker) rank 1. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
37 |
Moved to a new world. |
6 |
40 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |