Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Rupert Wood is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
A police detective or rival criminal forces Rupert Wood to flee and vows to hunt Rupert Wood down. Gain an Enemy. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
30 |
Attacked by enemies that Rupert Wood easily defeat. |
3 |
30 |
Gain Enemy if Rupert Wood don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Contact with Government. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Rupert Wood do not know what happened to Rupert Wood. There is a gap in Rupert Wood's memory. |