Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Salvador McRoddon's work ends up coming home with Salvador McRoddon, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
Embroiled in legal trouble. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
A sudden war destroys Salvador McRoddon's trade routes and contacts, forcing Salvador McRoddon to flee that region of space. |
3 |
26 |
Gain rebels as Enemy |
4 |
26 |
Failed to qualify for Field Researcher (Scholar). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
29 |
Salvador McRoddon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Scout (Explorer). |
5 |
30 |
Perform an exemplary service for the scouts. |
5 |
33 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Explorer). |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
40 |
A new romantic starts. Gain an Ally. |