Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Same Waddell's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Citizen (Colonist). |
3 |
30 |
Same Waddell learn something Same Waddell should not have – a corporate secret, a political scandal – which Same Waddell can profit from illegally. |
3 |
30 |
Gain a criminal contact. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
33 |
Same Waddell rise to a position of power in Same Waddell's colony or corporation. |
4 |
34 |
Promoted to Citizen (Colonist) rank 1. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
39 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
6 |
39 |
Promoted to Entertainer (Artist) rank 1. |