Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Sampson Hunt is blamed for an accident that causes the death of several crew members. Sampson Hunt's guilt drives Sampson Hunt to excel. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Severely injured. Fully recovered. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Sampson Hunt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Sampson Hunt is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
29 |
Failed to qualify for Journalist (Entertainer). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
32 |
Sampson Hunt do not know what happened to Sampson Hunt. There is a gap in Sampson Hunt's memory. |
6 |
32 |
Failed to qualify for Corporate (Citizen). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
36 |
Find valuable salvage. |
6 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
38 |
Nearly killed. Owe 10,000 for medical bills. |
8 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
40 |
Sampson Hunt retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |